Still Here, Still Workin’. Big Bloktonik Updates!

November 4, 2009


Hey all you people reading my blog out there. Been busy! Big plans set for the end of this year and into next Spring. Robotube is gonna essplode…can’t give away too much on that right now, but pretty soon.

Been working on updating Bloktonik to a ridiculous degree, prepping it for big happenings next year.

Here’s what I’ve added, for your blowin-stuff-up pleasure:

(Hit the jump for more.)
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Official Bloktonik iPhone App Store Art

May 14, 2009

If you’ve been following our progress on Blokotnik for iPhone, then perhaps you’ll appreciate this. Here’s the official Bloktonik App Store Art. This will be used to create the icon, the entry in iTunes, and probably other stuff that I am not even aware of.

Hopefully it’s used for Apple to feature the game on it’s home page at some point!

Hit the jump for the art.

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Bloktonik iPhone Update! Now With More Pictures of Hands Holding iPhones!

April 2, 2009
3-Hit Combo Comin.....oh crap.  Phone call.

3-Hit Combo Comin.....oh crap. Phone call.

Been awhile since I’ve posted an update on our upcoming iPhone game, Blokotnik. All we do is talk about OTHER people’s awesome games, I thought “Wait a minute here….this is MY blog! I’m gonna talk about my OWN damned games for once!”

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Bloktonik iPhone Screenshots

January 6, 2009


We’ve been really hard at work getting Bloktonik for the iPhone ready to launch! The fun part about porting a game to a new platform is the opportunity to rethink some of the superficial aspects, like sounds and graphics, as long as the core gameplay is intact.

We just redesigned the “difficulty faces” on the select screen and we think it’s a big improvement over the old ones. Check out a couple screens after the jump.
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Hey! It’s the Robotube iPhone Dev Diary!

December 3, 2008


We’re just starting development on our new iPhone/iPod game to launch within the next couple months! We’ve just kicked off development, so check back here to see how things are progressing. We’ve got a really talented team ready to go, and we hope you’ll enjoy the posts on our progress, and eventually, the game itself!

What game are we developing? Well, you’ll have to check back soon to find out. Screenies and art to follow as they develop!

Bit Museum #1: Obscure Nintendo Consoles from the 1970’s

December 3, 2008

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